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EdQuest Blog


Less Screen Time, or Better Screen Time? Rethinking Technology in Education
As schools reconsider the role of digital devices in classrooms, an important question is being overlooked: Is technology itself the problem, or is it how we use it? Across Australia and internationally, schools are increasingly responding to concerns about excessive screen time, digital distractions and declining student attention by limiting access to technology. These concerns are understandable. Students are growing up surrounded by digital entertainment, social media and
Oct 8


The EdQuest Impact isn't just in the research!
For years I believed in the power of gamification through my own teaching and research. Seeing other educators experience the same success is incredibly rewarding. This collection of unedited testimonials from two teachers in Germany shares how EdQuest has improved motivation, engagement, inclusion, and student growth after a full year of classroom use.
Jul 14


Gamification and Student Engagement: Why Modern Learning Needs Modern Design
Highlighting the importance (with research) and success of gamification on modern learning by improving engagement, outcomes, wellbeing and collaboration, whilst (perhaps most importantly) NOT being detrimental to academic rigor and outcomes.
May 12
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